Taimoor Tariq
I am a software developer who likes building clean, useful things for the web, desktop, and live production.
About Me
I build projects that look good on the frontend and work well behind the scenes.
Most of my work has been around full-stack apps, realtime systems, and tools for esports broadcasts. I enjoy figuring out how to make something feel simple on the surface while still doing a lot behind the scenes.
Projects
Some of the things I've built and contributed to.
Tournament Broadcast Systems
A multi-tournament broadcast platform with live overlays, producer controls, automated match workflows, and realtime telemetry.
ValBroadcaster
A live Valorant production system with Overwolf clients, observer fallbacks, and battle-tested control surfaces.
MediaBox
A Tauri media manager with recursive indexing, timeline clipping, and stable export workflows for a 2 TB personal library.
Campfire
A private chat platform with messaging, file uploads, presence, reactions, and both web and desktop clients.
Segra
Contributed merged improvements to an OBS-based recording app, including media controls, device fixes, and keyboard mapping support.
discord-interactions-js
Added Discord modal interaction support and example integrations to the official Node.js interactions helper.
Work Experience
Most of my experience has been in fast-moving teams and live systems.
Software Developer
Riftwalker Studios
Primary developer across backend systems, deployment infrastructure, and product delivery.
- Own the backend, infrastructure, and ongoing product development for production applications.
- Build full-stack products with TypeScript, React, Next.js, PostgreSQL, and Supabase.
- Maintain deployments across Railway and Vercel and ship realtime integrations for Twitch, Discord, and game data services.
Lead Developer
Ontario Post-Secondary Esports
Led development of live esports production tools used in tournament operations.
- Built realtime broadcast elements and tournament production tooling.
- Integrated game APIs to automate results, recordings, and broadcast workflows.
- Created Discord tooling and internal systems used during live events.
Chief Technology Officer
Wichita Wolves
Grew from junior developer into CTO and led a three-person development team.
- Planned and delivered internal systems and product features across the organization stack.
- Built the organization website with Next.js and created TypeScript-based Discord tools.
- Created coach dashboards and game-data tooling for player performance tracking.
Capabilities
Contact